A downloadable game

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Crime-Fighting Luchadores is a rules-light, fun-heavy Table Top Role-Playing Game that's a love letter to El Santo, Batman '66, Ultraman, Scooby-Doo, The Venture Bros, Hellboy and The Haunted World of El Superbeasto!

Playing as a group of super-powered masked vigilante wrestlers, you will have to investigate the presence of nearby monsters, supervillains and other evil-doers, hunt them down and pin them to the mat... at least until the next episode!

Character creation is lightning fast, allowing you to get in the ring in 10 minutes or less! Pit your lucha libre heroes against classic monsters from your favorite comic books, movies, novels and video games! Don't forget to add a fair dose of psychedelism and a generous serving of cheese on top.

Design your own epic one-shot episodes using the many random tables generators provided in the book as inspiration or play in serial mode, where you can improve your luchadors after memorable victories!


Purchase

Buy Now$10.00 CAD or more

In order to download this game you must purchase it at or above the minimum price of $10 CAD. You will get access to the following files:

CFL-RPG2.pdf 22 MB

Development log

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Comments

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We're just now digging into Crime-fighting Luchadores, and we have a couple of questions.

1. Do hero points that a Luchador earns by rolling critical hits replenish between episodes? If so, that seems as though the hero points might become quickly overpowering.

2.  Does a Special Move use the Luchador's Acrobatics bonus? Or does it use his Muscle's bonus? Does it also use an Asset bonus like a regular attack?

By the way, the Special Move example on the bottom of page 13 cuts off in mid-sentence.

Hi Star Knight! Thank you again for your support. Here are my answers to your questions: 

1. No. Hero Points reset between episodes. Which means that any leftovers don't carry over. Precisely to avoid having overpowered characters.

2. I let my players choose which skill they want to use between Muscles and Acrobatics. You can add an Asset as long as it makes sense thematically. In fact, just as for a regular attack.

I am aware of this problem. The PDF was updated but you may not have the latest one. Contact me on: martin.ouellet76@gmail.com 

and I will send you the updated PDF.


Thanks you for your support and have a great holiday!

Thanks, Headcheese!

We're greatly enjoying the game. 

Since players can upgrade their luchadores by increasing their Hero Points, I suppose they should make a distinction between base Hero Points and temporary Hero Points on their character sheets.

Yeah, you have to modify your maximum and keep track of the current amount separately.

Thanks  for the clarification.

Hi! I recently purchased "Crime-Fighting Luchadores" and "Luchador Hero" on DriveThruRPG. I love the vibes of the system, but haven't got the chance to actually play it. I was wondering if there were any sort of online community I could join. Also, are there any plans to host "demo sessions" to spread the word about the system and get some attention for the Kickstarter project?

Hi SantoZombie! Love that handle, by the way! We have a Facebook group: https://www.facebook.com/groups/24752435064347404

There will be a streamed session november 18th at 8 PM EST, on this YouTube channel: https://www.youtube.com/@Games_With_Dave

I will be running a group of 5 players through a new adventure called Mascara contra Mascara. Come watch and chat with us if you can make it!

And thank you for your support!